Skip to content

Bird Mansion: Day 7, 0.2 Released

Art pack 1 and cutscenes added, New version released! Check http://slashie.net/pixal/birdMansion

Done

- 0000197: [Task] Enhance plot, add cutscenes (slash)
- 0000196: [Task] Add lots of items to the mansion (slash)
- 0000202: [Task] Add all images for rooms, map hotspots and items, art pack

Stats

Aprox. Work Time: 26:00 (23:00+3:00)
Source Files: 14
LOC: 2093
SLOC-L: 1211

Bird Mansion: Day 6

Well, more polish goes into this, as I wait for the artists’ material :) go cop go!

Done

- 0000203: [Task] Show room description on entrance to rooms with images
- 0000199: [Task] Add current players, and their location
- 0000201: [Task] Show hotspot images
- 0000193: [Task] Enhance item positioning on engine level

Stats

Aprox. Work Time: 23:00 (19:30+2:00+1:30)

Bird Mansion: Day 5

Ok, some more time put into it, and the project looks much better now :)

Next thing is polishing minor engine things (item positioning, hotspots output), and integrating with the game art, already been done by policedanceclub (team’s artist).

Shaping up nicely!

Done

- 0000200: [Task] Default action must be “goto” (slash) - resolved.
- 0000198: [Task] Script all puzzles into the game (slash) - resolved.
- 0000194: [Task] Map full mansion into the game (slash) - resolved.

Stats

Aprox. Work Time: 19:30 (15:00+4:30)
Source Files: 14
LOC: 1805
SLOC-L: 1027

Bird Mansion: Days 1, 2, 3, 4

Ok, so I decided to tackle the game, basically during the last week of the competition.

I was optimistic first, decided then and raging afterwards… the engine could be completed, most of the art was sent, and we could release a half-baked version in time.

… However …

….  I dont like half-baked software! :)

So, I have decided to finish this, make it complete as I wanted first. I hope to finish tomorrow.

Heck, this has taken a lot of time, I wonder if someone who plays the end product notices?

The current version stands here. Tickets have also been included into the mantis repo, you can see the roadmap here

Aprox Work Time: 15:00 (2:00+3:00+6:00+4:00)

Bird Mansion: I say we go for it and see what happens!

Our entry for the TIG’s Commonplace Book Compo.

We had a sudden change of plans and we are going for something completely different. I hope to work 70% of the engine tonight!

Stay tuned!

Pixal: Days 93, 94, version 0.0.4 released!

Here goes a brand new featureful version! Check out the flashie UI Improvements!

Pics

Total Equipment Value, Last Login

Total Equipment Value, Last Login

Tournament Payments

Tournament Payments

Rolling battle results

Rolling battle results

Done

- 0000096: [Task] Include user tracking info
- 0000176: [Task] Add pixal clock to profile
- 0000184: [Task] Rearrange friends box so it doesnt screw up with long names
- 0000091: [Task] Roll up the duel results slowly
- 0000183: [Task] Show earned tournament payments on a separate box
- 0000164: [Request for Enhancement] Add a better warning when exiting the tournament
- 0000165: [Request for Enhancement] Show the price of what is being worn without de equiping
- 0000160: [Request for Enhancement] Move the Attack button to the top of that challenge page
- 0000092: [Task] Show detailed pixal info, including current attack and defense
- 0000185: [Bug Report] NPE when dueling non-main pixals

Stats

Aprox. Work Time: 265:00 (258:00+2:00+5:00)
Source Files: 145
LOC: 16610
SLOC-L: 7596
Database Tables: 36

Pixal: Day 92

Done

- 0000089: [Task] Make all fight info persistant, show sum of caused damage on duels info box (slash) - resolved.
- 0000177: [Request for Enhancement] Add support for login cookie to avoid to log each time (slash) - resolved.

Stats

Aprox. Work Time: 258:00 (256:00+2:00)
Source Files: 142
LOC: 16081
SLOC-L: 7385
Database Tables: 35

Pixal: Day 91, Work on 0.0.4

Well, onward with version 0.0.4, I decided to tackle the big thing first; as a result you can now check and review the detailed fight results screen, straight from your latest fights box!

This involved some databasecraft, but it came up quicker and painless than I thought.

Done

- 0000090: [Task] Make all fight info persistant, show detailed fight info screen uppon request (slash) - resolved.

Pending (v0.0.4)

- 0000181: [Task] Allow seeing older messages - new.
- 0000177: [Request for Enhancement] Add support for login cookie to avoid to log each time - new.
- 0000089: [Task] Make all fight info persistant, show sum of caused damage on duels info box - new.
- 0000164: [Request for Enhancement] Add a better warning when exiting the tournament - new.
- 0000176: [Task] Add pixal clock to profile - new.
- 0000165: [Request for Enhancement] Show the price of what is being worn without de equiping - new.
- 0000160: [Request for Enhancement] Move the Attack button to the top of that challenge page - new.
- 0000159: [Task] Add weapon of choice dropdown - new.
- 0000109: [Task] Calculate shown time based on user timezone - new.
- 0000092: [Task] Show detailed pixal info, including current attack and defense - new.
- 0000091: [Task] Roll up the duel results slowly - new.

STATS

Aprox. Work Time: 256:00 (251:00+5:00)
Source Files: 140
LOC: 15860
SLOC-L: 7232
Database Tables: 35

Pixal: Days 88, 89, 90. Version 0.0.3a released

A boring class, a relaxing trip and a sleep-inviting night bring you version 0.0.3a of Pixal!

I have also worked a bit on the extended roadmap, thank you all for your suggestions, you are making Pixal a better thing everytime!

The following was done:

- 0000179: [Exploit] Players can send gifts to alter-egos to expand their inventory and then sell the items (slash) - resolved.
- 0000152: [Bug Report] Blank page on accepting invitation (slash) - resolved.
- 0000153: [Bug Report] Some clothing must be painted under the facets, hair and beards for example (slash) - resolved.
- 0000162: [Bug Report] The price on the shields is unreadable (slash) - resolved.
- 0000139: [Bug Report] blank page on timeout (slash) - resolved.
- 0000148: [Bug Report] Creating deck does not work on cell phone (slash) - resolved.
- 0000175: [Bug Report] The pixal setup screen shows all items, even those you cant wear (slash) - resolved.
- 0000140: [Bug Report] broken item ? (slash) - resolved.

PENDING

Check the Mantis Roadmap

STATS

Aprox. Work Time: 251:00 (242:00+2:00+3:00+2:00)
Source Files: 140
LOC: 15661
SLOC-L: 7146
Database Tables: 31

Happy Birthday Pixal!

Pixal Indie, 1 year

One year ago, in an effort to create something different than my usual hobby projects (something different than a standalone java roguelike), I embarked on a noble task: creating a facebook module for people to enjoy and use.

Only 13 development days after beginning, I thought I was close to the first release.

I was wrong.

Lots of things had to happen, the project had to evolve in a marvelous unplanned way, it had to change platform, change names, people would enter and leave, and now we are here, in the 88th development day of our lord, as an independant web application with a working public testing site, a roadmap and a general direction. The road is not completely traced, but evolution will certainly continue.

Slashie at Pixal at its first year

Slashie at Pixal at its first year

The Pixal home, at the end of the first year

The Pixal home, at the end of the first year

Thank you all, everybody who is been there reading the blog posts, submitting feedback and supporting me. This project is for your enjoyment, and I hope we can build something grand together!